Last week I participated in the 7DFPS - a game jam that wants to "keep first person shooters interesting". I'm not really sure if people really lose interest in the FPS genre somehow, but here you are, a jam that is all about first person perspective and shooting. Of course neither is mandatory, as there are entries without any pew pew and even 2D ones. Overall the genre is a very open one, and with the rise of Unity3D, a lot of people were able to participate without much hurdles.
My own entry, Svetovid, uses Unity3D too. The name comes from a Slavic god "of war, fertility and abundance", and like a lot of gods he has several heads, each looking in a different direction. I kinda was inspired by our visit to the island Rügen where he was worshipped. But mostly I just wanted to do something unusual with the camera and experiment a bit, as I didn't have much time and motivation to fully use the seven days of game jamming. Thus Svetovid was made in circa three days and can be downloaded or just played in your browser here. Gameplay-wise it's very simplistic, and as it is turn-based, it reminds of a roguelike a lot.
In other news, we will be in Cologne on Wednesday, visiting the gamescom 2013. This year a collective booth of German indie developers will be open from Wednesday to Sunday, presenting ten different games:
- Beatbuddy (Threaks)
- GhostControl Inc. (bumblebee)
- The Inner World (Studio Fizbin)
- Forced (Beta Dwarf Entertainment)
- Splatter (Dreamworlds)
- The Last Tinker (mimimi Productions)
- Team Indie (Brightside Games)
- The Red Solstice (Ironward)
- Ethan: Meteor Hunter (Seaven Studio)
- Sky Arena (Hammer Labs)
The trailer shows the awesomeness of these games and the German indie scene, even though it's much too short:
Oh - and on Tuesday we will be at the official Expo Party of the Notgames Fest, talking to artists and other indie developers.
Hope to see you there!