Wednesday, November 23rd, 2011
“Tumblox”, the mind-bending head-hurting box-tumbling brainteaser for iPhone and iPod Touch is now available at the AppStore! You get 25 levels for free, so you can test it before you buy it inside the App itself. You can even play the PC demo (Windows/MacOS) on the very own project page of Tumblox. The Rat King demands that you have fun [...]
Tuesday, October 18th, 2011
Unlike the other content, this article is available in German only. But Google translate might help. Mein drittes Jahr in Folge bei der Devmania – dem größten und trotzdem kuschligsten Hobbyspielentwicklertreffen Deutschlands. Eigentlich sind es immer die gleichen Gesichter, viele sehr jung, größtenteils männlich, Windows-und Linux-Desktop-PCs und Laptops – sehr nerdig, aber keineswegs unzugänglich! Obwohl die meisten irgendeine Entwicklungsumgebung offen [...]
Tuesday, August 2nd, 2011
Finally I get around to announce Tumblox, a little side project of The Rat King. It’s gonna be a puzzle game exclusively for iPhone and iPod Touch, made with Unity3D. The gameplay is simple: Just rotate the big box until the colored blocks fall at the right positions. You can use the device itself – rotating it in your hands [...]
Since the founding of our little business we’re pursued by a stigma. Probably everybody knows this problem: A failed project, which follows you every game design discussion and questions all of the great ideas you have. Those of you attentively following our news on this blog and Facebook may know the project called “Grumpy Jump”. Friedrich made a game called [...]
The Rat King is pleased that his minions finally finished “Pitman”, an RPG/Adventure with roguelike-elements. It can now be bought on the App Store, for your iPod, iPhone or iPad. The game on iPod and iPhone: The game on iPad: The Rat King knows you will be satisfied with the Pitman, so get him now and let him slaughter [...]
Wednesday, April 20th, 2011
… the Pitman will occupy your Steve-Device. This friday we will send our first app to Apple to prove its worthiness.