AdventureX – Combine enthusiast community with fun

From gamescom to local meetups - today there’s no shortage of opportunities to display your game. You can get feedback, watch players react to your latest build, connect with fellow devs, and chase wishlists. But it’s often the smaller events, that have a huge impact as the community surrounding them can make all the difference. And if it applies to anything, it's the AdventureX.

The Tower Bridge in London.
London delivered the expected: Rain. And well-humoured Britains.

Last weekend, Jana was attending the AdventureX in London, a conference dedicated to narrative games - and especially those rooted in classic Point & Click gameplay.
Thanks to a jury, we were selected with Mops & Mobs to showcase our current demo there, as well.

Being part of the 30 exhibited games was a real treat. From organizers to volunteers, everyone was enthusiastic and dedicated to the genre and it's fans to create a well-run space for both devs and fans. Attendees were committed to often play thoroughly and discuss their experience in detail with the devs. Therefore, it makes total sense, the AdventureX requires developers to attend in person: catering to a special interest group made every discourse and examination of the games more focused and thoughtful than the typical questions you might get from the audience at a mainstream expo like gamescom.

A tale with a laptop and lots of stickers and buttons.
My humble desk had nothing but a laptop. A poster would have been smart, but honestly: the swag felt far more important at AdventureX!

AdventureX isn't just an exhibition! You will quickly experience that these are not just any volunteers or attendees, they are a tight community that has grown together over the years. Therefore, the overall event is a big hello! for everyone that's ever been at AdX before, devs that attended previous years and the Discord community that's been meeting online over the year. It’s rare to find something comparable in the wider games scene - perhaps A Maze Festival or developers being present at the Indie Arena Booth. But both grew significantly in size over the last years, while the AdventureX is quite small - they sold about 700 tickets over the weekend - and with that the event was sold out!

As I was solo at the event, staying in my little corner, I did mainly experience watching people play Mops & Mobs, having the most encouraging feedback we've had so far. Though that meant I missed most of the overall event - there were some developers or writers attending, that I would have deeply loved taking to - but hey, without the exhibition we wouldn't have attended our first AdvX either.

So I had an excellent time with my neighbours who are these wonderful people - and show the amazing diversity the overall exhibition offered:

Amy from AdvX, Eike and Ben from Trans Theft Horso - loved the humor, characters and songs - they're still stuck in my head.
Mosu from The Dark Queen of Mortholme - you play as the final boss - love just everything about the premise
Hammered Crow Games with Dark Tides - Victorian era, a weasel as sidekick, dark Rituals and a character that can fit anything into her inventory. Anything.

Now that I’ve experienced it, I’m absolutely in the loop, and I’d definitely return to London next year. With much more time to explore, I presume, as you can't submit the same game twice.
And the talks are even online. And the AdventureX Sale is still running until December, 2nd on Steam.