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Month: July 2022

Running through the world

Posted on July 30, 2022November 29, 2023 by Jana Reinhardt

Jana here! Patou’s world is coming along nicely, and it’s fun already to run through the foliage on the back of this giant dog. We will need a better female voice actor one day, though – I hate hearing my voice testing the level design! 😜 Music by the amazing @PaulHanisch!

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GameDev Leipzig Meetup in July

Posted on July 29, 2022November 29, 2023 by Friedrich Hanisch

Friedrich here! We attended the July’s edition of the GameDev Leipzig Meetup. There we held a short presentation about our game project – comparing the then (i.e. the first prototype from the beginning of the year) and the now (i.e. the current graphics style). Afterwards the participants mingled outside, where Jana and I talked about…

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Working on a new game

Posted on July 25, 2022November 29, 2023 by Jana Reinhardt

Introducing: PATOU! Since this year we are working on a new game about family, nostalgia and a big dog that helps you digging out mysterious ruins. PATOU is a narrative adventure with puzzle elements. Our focus is on exploring surreal dreamscapes and understanding your fluff companion. Our current task is to design the memory islands…

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