A new week – a new video: This time we were working on dialogue systems for NPCs again. Friedrich built an easy system to add different perspectives and animations to the dialogue. In case of the troll we want the player/Kit to feel small and invoke that with the different camera perspectives.
Jana was working on the animations – or toning them down a bit. Having your characters overact is always fun to make for an animator, but it turned out those cause motion sickness from certain perspectives.