Since Behind Stars and Under Hills we wanted to bring back dialogues in our games. PATOU is heavily about memories. Thus, perfect to add some effort and flavor into dialogs, as players will spend some time with our characters.
For our dialogues, Friedrich was reworking his dialog editor connected to allow branching dialog with choices, variables and conditions. More about that, soon, as he is planning to release the editor on Itch.io for other devs to use.
Friedrich is currently looking for testers that are interested in the stand-alone editor for their projects – talk to him via our contact form if you are interested!