Hey - long time no read! We're sorry for the lack of updates. (I bet you heard that sentence before.)
After months of finalizing and polishing Behind Stars and Under Hills' prototype, we pitched the project to several publishers. Afterwards we put the game on a temporary hiatus, so we can pursue other projects for now. Behind Stars is still highly active in the back of our brains though - more about that in later posts! Meanwhile, a few atmospheric screenshots from the current state of the game prototype:
To earn some money we currently design and implement a mobile game for local animation studio MotionWorks - it's pretty cool to collaborate with creatives working a few streets away for a change! Unfortunately we can't tell too much about the project yet, but the setting will be the Bronze Age, and the game itself is embedded in an interactive app about the Nebra sky disk. It is co-funded by the Mitteldeutsche Medienförderung and the Investitionsbank Sachsen-Anhalt.
In April we visited the Reboot 2018 in Croatia, together with our good friend Björn. The Reboot itself was a very cool 3-day event within a luxurious hotel lobby with lots of games, food and talks! But we were also mesmerized by the beauty of Croatia and Dubrovnik, and the bombed hotels along the coast line...
A short time ago the summer semester of our former art school ended, which always concludes with the annual summer fest together with an exhibition of all the students' works. As our office is part of the incubator Designhaus which is directly tied to the university and thus does an Open Day during the exhibition weekend, we were obliged (and happy!) to also show stuff we made. We decided that Behind Stars and Under Hills would not work for the audience of people mostly interested in the finer arts (and their young kids), so instead we created a small game specifically for the Open Day.
We also were adamant that everybody would be able to play the game. But from former experiences we knew that some visitors even have reservations against using a mouse or keyboard. This is why we got a Makey Makey and made a game you would play with high fives only: High Five Romance Race! Later on we also presented the game at the Talk&Play in Berlin. We can say without shame that this simple endless runner is one of our most popular products now. ;)
Of course we will visit the gamescom this year again - we won't showcase anything this time, which is actually a good thing because it gives us more leisure to have a look at all the great games presented at the Indie Arena Booth. Just today their line-up was revealed, so have a look!
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