Yes, updates seem to become rarer and rarer. The main reason for this is that we still do not have a new project. Yes, we do have plans, but as usual nothing is set in stone yet, and nothing drove us into a development frenzy. Since the release of TRI we created a few internal prototypes and game jam games, some of them I wrote about on my personal blog. We also update our Facebook page more often than this blog, as some news are tiny.
And while we planned and created ideas and abandoned them every month, we were also giving interviews for local radio and TV broadcasts and local newspapers - so it's all in German. Press came when they heard that we won "Best Youth Game" at the German Computer Game Award 2015, so this is a nice side effect. Jana also created a booklet for German indies, which you can grab at the upcoming Gamescom 2015, or just read it online thanks to Martin Nerurkar. (Yes, we will be at the Gamescom, but mostly as visitors only.)
Another thing we did was filming my brother Ludwig Hanisch in his basement, where he created the music for TRI. It's an interview of around 15 minutes about family, inspirations and instruments. Watch it now - it even has English subtitles!
(YouTube videos try to set cookies and contact Third Party servers!)
In order to create a more extensive, more interesting post-mortem of TRI, we made a digital artbook. Even though I already wrote a short retrospective about TRI's development, I felt it was necessary to close this chapter in a much cooler way. Thus there is the artbook now, which exists in two versions:
- The full edition (94 pages) contains it all, background information, WIP screenshots, concept art, scribbles, etc. - everybody who bought the deluxe edition of TRI has it.
- The lite edition is free to download for everybody - it contains the first 51 pages of the full edition and is only missing the transcript of the developers' commentary; the very same commentary you can also unlock in the game.
Oh, and one last thing: to our surprise TRI got an Honorable Mention at the 2015 Geekie Awards, which is pretty crazy if you consider the high-quality competitors. Thanks to the judges for the mention!
That's it for today. Hopefully we have more news sooner next time!